5.4.0: Multiple irises fix for unrestricted materials VRM models
Using VRM models that haven't had their materials reduced in VRoid Studio should be better now, since the multiple irises option won't leave a visual bug on the model in Bakin.
The method it is rigged is different as well, as the iris will now grow into the eye when the shape key is used.
Files
vrm_bakin_toolkit_4.zip 14 kB
2 days ago
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