v3.2: Necks fixed
V3.2 Fix
- Necks properly bend in the fused models when using HEAD shape keys!
- It needs to create a new set of shape keys in the "Add Head and Eye shape keys" step but gets merged into a singular head key with the fusion button.
Last second updates that fix long term problems ftw!
Files
vrm_bakin_toolkit_3.2.zip 6.8 kB
Jul 27, 2024
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VRoid for RPG Developer BAKIN (Blender Addon)
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More posts
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- v5.1.0: _base animation exporter fixed for all animations!Mar 08, 2025
- 4.5: Native Bakin VRM Support + Animation HelperFeb 11, 2025
- 4.0: Multiple Irises through Blend Shapes added!Sep 03, 2024
- v3.3: Accurate Shadows and Double-Sided Clothing FixesAug 21, 2024
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