VRM Spacing Animation Baking released on Itch with version 2.0.0!


Previously only on GitHub, I've just released v2.0.0 of VRM Spacing Animation Baking, a blender add-on that lets you easily adjust the posture of animations you'd download from places like Mixamo and Actorcore when applied to your own VRM models.

The big addition in v2.0.0 is the Track & Apply Mode! Instead of having to manually fiddle around the manual settings to space out elements like the legs and arms, you can manually and visually adjust the posture of one frame, to then adjust the rest of the animation, or just a selection of frames!

The add-on was made with VRM characters and RPG Developer Bakin in mind, and there are features that also help you create seamlessly looping animations with baked-in physics, great for engines without dynamic physics, or if you need to optimize the game.

Files

vrm_spaceanimebaking.zip 7.8 kB
1 day ago

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